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From: buzzard@world.std.com (Sean T Barrett)
Subject: Re: Shade [SPOILERS]
Message-ID: <G4FuMF.32w@world.std.com>
Date: Wed, 22 Nov 2000 18:13:27 GMT
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Organization: The World Public Access UNIX, Brookline, MA
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Xref: news.duke.edu rec.games.int-fiction:59035



spoiler space



















I finally played Shade again (after getting stuck) on Sunday, and
I'm not going to get a chance to replay it for a week...

Carl Muckenhoupt <carl@wurb.com> wrote:
>Since several people have mentioned not understanding the ending of
>"Shade", here's my take on it.

You know, I understand the ending of Shade even less after
reading these posts. Basically there are a bunch of details I don't
recall from the game here, but I don't know if that's because I
was so bewildered by the game that I lacked a coherent mental
framework to hang the details on to remember them, or if I just
didn't encounter them:

>The tiny figure's comment suggests that the three of you swap
>roles every so often, as part of the game you play with each other.

I don't remember any comment from the tiny figure.

>You look at the mirror and
>see the room in its pristine state.  Everything is then restored,
>because you;ve *traded places with the person on the other side of the
>mirror*.

I vaguely remember a little weirdness with the mirror, but I don't
remember the room being restored after viewing it.  My recollection
is the progression from room to desert was steady and consistently
one-way.

SeanB
