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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: Source code for DUNGEON?
Message-ID: <erkyrathDx5z6B.F1u@netcom.com>
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References: <LFHt4BBEfALyEwJ$@visigoth.demon.co.uk> <maga-0309961636380001@130.60.120.10>
Date: Tue, 3 Sep 1996 16:01:23 GMT
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Giovanni Maga (maga@vetbio.unizh.ch) wrote:
> In article <LFHt4BBEfALyEwJ$@visigoth.demon.co.uk>, James Petts
> <pettsj@visigoth.demon.co.uk> wrote:

> > At a previous employer we had a game called DUNGEON which was a
> > conglomeration of the three Zorks. It was on a DECUS tape and was
> > written in FORTRAN for VMS. Does anybody know where I can get a copy of
> > the source for this?

> There are both pc and Mac versions of it at ftp.gmd.de/pub/if-archive. I
> guess there should be the source code too.
> Giovanni.
> P.S.: nice game, but the originals are better.

Uh, it *is* the original. Zork 1, 2, and 3 were derived from it. (Most of 
1, parts of 2, not much of 3 (maybe none.))

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
