Newsgroups: rec.games.int-fiction,comp.sys.apple2
Path: nntp.gmd.de!newsserver.jvnc.net!newsserver2.jvnc.net!howland.reston.ans.net!tank.news.pipex.net!pipex!swrinde!sgigate.sgi.com!nntp-hub2.barrnet.net!news1.digital.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!netcom.com!jsc
From: jsc@netcom.com (Judson Cohan)
Subject: Re: "Apple Adventure" port of Advent
Message-ID: <jscDoJoB6.Lzo@netcom.com>
Followup-To: rec.games.int-fiction,comp.sys.apple2
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
X-Newsreader: TIN [version 1.2 PL1]
References: <4ik9ms$5oq@bmerhc5e.bnr.ca>
Date: Wed, 20 Mar 1996 02:30:42 GMT
Lines: 17
Sender: jsc@netcom2.netcom.com
Xref: nntp.gmd.de rec.games.int-fiction:13399 comp.sys.apple2:70228

Jeffrey Robertson (jeffr@bnr.ca) wrote:

: OTOH, I seem to recall a hint was given in AA
: that helped explain how to explore the Dark
: Room.  That hint does not seem to appear in
: the Inform port.  Am I mistaken?  Did the
: original Advent game have such a hint?

The hint existed only in the AA version.   It also had an extra magic 
word for teleportation: "LWPI"

 
-- 

_______________________________________________________________________________
Jud Cohan
jsc@netcom.com

   No. 2:  "Elections are coming up soon.  Do you intend to run?"  

   No. 6:  "Like blazes, first chance I get."  
                                               --- The Prisoner
