Newsgroups: rec.games.int-fiction
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From: msphil@aardvark.cc.wm.edu (Michael S. Phillips)
Subject: Re: Playing Infocom games on UNIX (SunOS)
Message-ID: <1995Sep26.134038.14029@lamont.ldgo.columbia.edu>
Followup-To: poster
Sender: msphil@gateway.lawlib.wm.edu (Michael S. Phillips)
Organization: Lamont-Doherty Earth Observatory
References: <19950924.154015.75@omic.demon.co.uk> <446ana$bd0@falcon.ccs.uwo.ca> <19950925.192025.09@omic.demon.co.uk>
Date: Tue, 26 Sep 1995 13:40:38 GMT
Lines: 40

In article <19950925.192025.09@omic.demon.co.uk>, Adrian@omic.demon.co.uk (Adrian Gilby) writes:
|> 
|> Yup, I got that. However I was totally unable to compile it because I don't
|> know how to! I managed to get a "makefile" out somehow, but beyond that nothing -
|> the makefile wouldn't do anything and complained of various commands not being
|> found, for instance SHELL. I think the problem may be that I'm not running any
|> kind of GUI - it's straight vt100, and is the only way I can communicate with
|> my UNIX machine at University.
|> 
|> So - what do I do?

get zip.sh.Z from ftp.gmd.de (as a binary file, VERY important)

make a directory to compile it in
  (such as ~/src/zip or something)

mv zip.sh.Z directory-name
  (replacing directory-name with ~/src/zip or other appropriate directory)

cd directory-name

uncompress zip.sh.Z

sh zip.sh

Edit the Makefile to make certain the defaults are okay.

make

You should end up with a zip binary at the end of it all.

If not, check the error message and make certain the 2 or 3 things which need to
be done (specifically, picking a system type in the makefile) were done.

The alternative is to get xzip and compile/run it (although that requires
X-windows to run, so it won't do under a dial-up shell account).

Hope that helps, and good luck,

    Mike Phillips, msphil@aardvark.cc.wm.edu
