Newsgroups: rec.games.int-fiction
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From: jlasser@rwd.goucher.edu (Jon Lasser)
Subject: Re: Shareware (was Re: Veritas hint needed)
Message-ID: <DBzJsB.EGF@rwd.goucher.edu>
Organization: Goucher College
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References: <DBLKB2.8H8@cc.umontreal.ca> <jacobw.805730454@larry> <GDR11.95Jul19155927@stint.cl.cam.ac.uk>
Date: Wed, 19 Jul 1995 22:57:47 GMT
Lines: 24

Gareth Rees (gdr11@cl.cam.ac.uk) wrote:
: Jason Dyer <jdyer@indirect.com> wrote:
: > even $20 is a dent in the wallet for me.

: A paperback novel is about 5 in the UK.  Like novels, text adventure
: games are typically written by one person; there's much less text in a
: typical adventure game than a typical novel (40,000 words vs 100,000
: words); text adventures are much cheaper to produce than books (a floppy
: disk costs 0.40 or less, and it's even cheaper to distribute over the
: Internet).  So why aren't they about the same price?

Novels don't have to be debugged.  :)

Jon
------------------------------------------------------------------------------
Jon Lasser                <jlasser@rwd.goucher.edu>            (410) 494-3253 
          Visit my home page at http://www.goucher.edu/~jlasser/
  You have a friend at the NSA: Big Brother is watching. Finger for PGP key.

-- 
------------------------------------------------------------------------------
Jon Lasser                <jlasser@rwd.goucher.edu>            (410) 494-3253 
          Visit my home page at http://www.goucher.edu/~jlasser/
  You have a friend at the NSA: Big Brother is watching. Finger for PGP key.
