Newsgroups: rec.arts.int-fiction
From: JSwing@nospam.wport.com (JSwing)
Subject: Re: [TADS] Goal list question
References: <63149tgsb1skltrh7vb4tgm4drsq1mj2gm@4ax.com> <m4249t8plvpgtlfdck1a1aus29379j36ph@4ax.com>
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In article <m4249t8plvpgtlfdck1a1aus29379j36ph@4ax.com>, Oldstench <sorry@butno.com> wrote:
>Doh! I forgot to mention the reason why the first set of goals (the single
> goals) skipped goaltwo.
>Goaltwo is reliant on goalone, it can not be alone. That's the only reason.
>Sorry for the miscommunication
>
>Oldstench................

Assuming that the connection between goals is constrained elsewhere in
gameplay, couldn't you just use a list and add or subtract members as the game
plays out?

For example, on completing goal 1, remove goal1 fromteh list and add goal2 in
its place.

JSwing
