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From: erkyrath@netcom.com (Andrew Plotkin)
Subject: Re: Inform games list
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Date: Thu, 30 Jan 1997 17:38:28 GMT
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Neil Brown (neil@highmount.demon.co.uk) wrote:
> I've also categorised the games for the first time. In some cases, a
> game is a mixture of various genres - for examine 'Frozen', which seems
> to be part college game, part science fiction and part fantasy. It has
> been placed under the 'College games' header, but in the list itself,
> it's entry states that it is also fantasy and science fiction.
> 'Christminster' could also go under 'modern day', but I decided that it
> is predominantly a college game. Anyway, the categorisation is below -
> and if anyone disagrees with my decisions, please tell me so, with a
> brief justification.
> _________

> - MODERN DAY - games involving tasks possible in the modern day
> I-0
> Looking For Godot
> Nine Points
> Reverberations
> Vindaloo

> - REAL LIFE - games that try to capture a 'real-life' experience
> A Change in the Weather
> In The End
> Tapestry
> __________

> Note: 'real life' and 'modern day' have a subtle difference - 'real
> life' tends to be more about feelings or a special experience, whereas
> 'modern day' games don't particularly try for this.

Well, "In The End" takes place in the future, with rejuvenation 
treatments and computer-controlled cars; "Tapestry" has angels and other 
mythologic figures; "Weather" has, mmm, there's a fantastic element in it.

I think this distinction winds up pre-judging a point which the author 
deliberately left open to question. I know that's true in my case. Were 
it up to me, I'd have a broader "Unclassifiable" category which 
encompasses both of those (and a few of the other games, too.)

--Z

-- 

"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the
borogoves..."
