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From: kjfair@midway.uchicago.edu (Kenneth Fair)
Subject: Re: Help Required: Two Questions...
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Date: Sun, 7 Apr 1996 00:01:54 GMT
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In article <4k1kci$qr7@newsbf02.news.aol.com>, hlodder@aol.com (HLodder) wrote:

>All,
>
>I wonder if anyone can help. Currently I'm putting the finishing touches
>to an Inform game and can't seem to do the following:

>(2)
>I need to use the "@" symbol. Whenever I place this in some text it is
>ignored after the .Z5 file is compiled. Is there anyway around this?

From page 103 of the manual:
       @@64 produces the literal character @
       @@92 produces "    @@94 produces ^     @@126 produces ~


I haven't answered (1) because I'm not sure how you would make this
general.  For a particular object, assuming you had a DropThrough verb
defined, you could do something like:

before [;
   DropThrough: 
      print "You drop this object into the hole, where it vanishes.^";
      move self to roomunderhole;
      rtrue;
],


(I'm not sure if move returns true or not.)  In any case, you'd have to
check that the hole was there, etc.

--
KEN FAIR - U. Chicago Law  | Power Mac! | Net since '90 | Net.cop
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   "You're fooling yourself.  We're living in a dictatorship, a
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