Newsgroups: rec.arts.int-fiction
Path: nntp.gmd.de!stern.fokus.gmd.de!zib-berlin.de!zrz.TU-Berlin.DE!news.dfn.de!scsing.switch.ch!swsbe6.switch.ch!swidir.switch.ch!in2p3.fr!univ-lyon1.fr!jussieu.fr!oleane!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!europa.chnt.gtegsc.com!news.kreonet.re.kr!news.dacom.co.kr!newsfeed.internetmci.com!in1.uu.net!eskimo!mattack
From: mattack@eskimo.com (Matt Ackeret)
Subject: Re: Scheme/Prolog IF source?
X-Nntp-Posting-Host: eskimo.com
Message-ID: <DJ2t5D.26u@eskimo.com>
Sender: news@eskimo.com (News User Id)
Organization: Eskimo North (206) For-Ever
References: <49kgcb$7ok@news.ycc.yale.edu> <49q6cu$6vh@hermes.oc.com>
Date: Mon, 4 Dec 1995 19:08:00 GMT
Lines: 24

In article <49q6cu$6vh@hermes.oc.com>,
Allen Garvin <earendil@localhost.uucp> wrote:
>	About three years ago in Dr. Dobbs I read about a language called DROOL
>	(Dave's Recycled Object-Oriented Language) that the author of one of
>	the popular lisps (xlisp or franz lisp...?) wrote.  He was also the
>	author of a previous adventure game construction language, which with
>	my poor memory I can't remember.  It's available at ftp.gmd.de, but only
>	for Mac's I think, unless someone has ported it since).  I've never
>	looked at it.

David Betz. The previous language is ADVSYS, and it's in easily portable ANSI C.
(It was previously in K&R C, but I did the work of converting it to ANSI and,
with the permission of the author, put the result on ftp.gmd.de)

Apparently he hadn't gotten as far on DROOL as he had thought by the time
the magazine article appeared.  When I talked to him, he was planning on 
doing a text version for DOS (which is good since it would be easier porting
that than a full GUI program).

He doesn't appear to be at Apple anymore, so I don't know how to get in 
contact with him, nor whether any additional versions came out.
-- 
unknown@apple.com		Apple II Forever
These opinions are mine, not Apple's.
