<?xml version="1.0" ?>
<game title="Caverns of Doom" author="roddy@aas-ta.com">
	<maxscore>100</maxscore>
	
	<monster number = "0"> --------------------------- The PC
		<loc>200</loc>
		<name>Adventurer</name>
		<noun>adventurer</noun>
		<desc>You're a brave adventurer, hardened by years of battling dangerous monsters and recovering ancient treasures.</desc>
		<hp>100</hp>
		<hitchance>80</hitchance>
		<dodgechance>40</dodgechance>
		<ldamage>1</ldamage>
		<hdamage>20</hdamage>
		<attack>You launch an attack at your opponent's head.
</attack>
		<hitmsg>You deal a crushing blow!
</hitmsg>
		<missmsg>Your timing is off, and you miss by a few inches.
</missmsg>
		<dodgemsg>You step nimbly aside, and the blow whizzes past.
</dodgemsg>
		<painmsg>You howl in pain!
</painmsg>
		<flammable/>
	</monster>
	
	<thing number = "100"> ----------------------------- Sword
		<loc>200</loc>
		<name>long sword</name>
		<noun>sword</noun>
		<adj>long</adj>
		<desc>A well-balanced three feet of strong, flexible and very sharp steel. Just the kind of thing you need to deal with monsters.</desc>
		<hp>100</hp>
		<weight>15</weight>
		<ammo>10</ammo>
		<outofammo>The edge of the sword is blunted! You'll have to sharpen it somehow.</outofammo>
		<pickupable/>
		<onfire/>
		<poisonous/>
		<visible/>
		<weapon/>
		<treasure/>
	</thing>
	
	<room number = "200"> ---------------------------- Outside the cave
		<name>Outside the Cave</name>
		<desc>You pause for a moment, mentally preparing yourself to enter the infamous Caverns of Doom. Who knows what dangers lie within?</desc>
		<lighted/>
	</room>
	
	<room number = "201"> ---------------------------- Inside the cave
		<name>Cave</name>
		<desc>This dusty cave appears to contain only stalactites and bats, but your adventurer's nose tells you that treasure is nearby!</desc>
		<lighted/>
	</room>

	<connection number = "2000"> --------------------- Outside -> Inside
		<from>200</from>
		<to>201</to>
		<dir>n</dir>
	</connection>

	<connection number = "2010"> --------------------- Inside -> Outside
		<from>201</from>
		<to>200</to>
		<dir>s</dir>
	</connection>
	
	<monster number = "300"> ------------------------- Goblin
		<loc>201</loc>
		<name>goblin</name>
		<noun>goblin</noun>
		<adj>nasty</adj>
		<desc>The goblin is small, green and bad-tempered.</desc>
		<hp>100</hp>
		<hitchance>60</hitchance>
		<dodgechance>20</dodgechance>
		<ldamage>1</ldamage>
		<hdamage>20</hdamage>
		<turnstofight>3</turnstofight>
		<visible/>
		<flammable/>
		<poisonous/>
	</monster>
	
	<room number = "9999"/>
	
</game>
